parallelHandSimulation
Same with worker threads and distinct seeds per chunk.
parallelHandSimulation(holeCards: CardInput, board: CardInput, numSimulations: number, baseSeed: number, villains: number, numThreads: number): number
CardInput is string[] or Uint8Array of deck ids 0..51. See Card notation.
Import
const poker = require('poker-calculations');
ESM (Node):
import { createRequire } from 'module';
const require = createRequire(import.meta.url);
const poker = require('poker-calculations');
When to use
Use on multi-core servers when simulateHandOutcome is CPU-bound and you want the same MC model with higher throughput. Each thread advances baseSeed so chunks stay independent.
How to use
const poker = require('poker-calculations');
const equity = poker.parallelHandSimulation(
['As', 'Ks'],
[],
200_000,
9001,
1,
4,
);
console.log(equity.toFixed(4));
Board length may be 0–5; known cards must not overlap between hero and board.