villainLineRangeShift
Shift a villain prior range using an observed action sequence.
villainLineRangeShift(priorRange: SparseRangeSpec | Float64Array, actionSequence: string[], model?: NativeOpponentModel): Float64Array
See Packed card input and SparseRangeSpec where those inputs apply.
Import
const poker = require('poker-calculations');
ESM (Node):
import { createRequire } from 'module';
const require = createRequire(import.meta.url);
const poker = require('poker-calculations');
When to use
Use villainLineRangeShift when you need to shift a villain prior range using an observed action sequence.
How to use
const poker = require('poker-calculations');
const result = poker.villainLineRangeShift(1, 1, 7, 5);
console.log(result);